Ages 4 to 18. Free to start.

Your kid begs for screen time. Now you can say yes.

ZI² Kids hides a full K-12 math program inside a real adventure. 220 school skills. 6,690 questions. 43 games. Your kid will not notice the school part.

No ads. No chat with strangers. You set the daily limit.

Eight ways in

Pick a door. They all teach.

Every door carries the same curriculum underneath. A child picks the one that looks like fun.

13 games

Faith Worlds

Six worlds built in 3D. Your kid walks around inside the story and does the work the story needs.

8 games

Spirit Rescue

Eight chapters, each with its own way to play. Nine levels inside each one. Nobody loses for good.

9 games

Academy

Ranks, drills and the quizzes that earn them.

5 games

The Range

Aim, timing and a steady hand, scored every round.

3 games

Field Ops

Three missions, nine levels each. Twenty-seven levels about timing, care and keeping a steady hand.

3 games

Puzzles

Sorting, light and logic that gets harder as they get better.

1 game

Discovery

An obstacle course that rewards timing and nerve.

1 program

ZI² Math

The whole K-12 program, picking your next question.

A week inside

It adds up without feeling like homework.

Monday, ten minutes

A handful of math questions wearing a costume. Your child thinks they are clearing a level.

Wednesday, a world opens

Finishing the week's skills unlocks a new place to explore. The reward is more learning, so nobody has to bribe anybody.

Sunday, something sticks

A values lesson and a verse your child can say back to you at dinner. That is the part parents tell us about.

Built by hand

Nothing here is a slideshow.

An ark rises plank by plank, in real 3D.

Animals walk aboard in pairs, each one earned.

The storm breaks and the hull takes the water.

A child did that. Then they want the next one.

Who it is for

One app. Two grown-ups to answer to.

Parents

A weekly report in plain words, a daily limit you set, and no stranger your child can talk to.

Teachers

A class roster, the same K-12 skill map your curriculum already uses, and progress you can print.

The seven guides

Nobody plays alone.

Seven characters drop in while your kid plays. Each one brings a verse and a hand.

Sergeant Emily Army golden retriever

Slows the game down when it gets fast

Captain Solomon Navy dolphin

Brings the hard moment you have to beat

Pilot Jackson Air Force eagle

Gives you more time to think

Major Mike Marines bulldog

Steadies you when it gets hard

Commander Stella Space Force owl

Shows you a hidden word

Chief Carlos Coast Guard sea otter

Buys you a calmer minute

Guardian Grace National Guard bear

Lets you choose what comes next

What it costs

Try it first. Pay only if they keep asking.

Free

forever

  • The first world, free
  • A daily set of math
  • One child
  • No card needed

Family

Six child profiles

  • Every world, every game
  • All 220 K-12 math skills
  • Up to six children
  • Weekly parent report
  • Works with no signal
Questions

The ones parents really ask.

Is the math a complete path, or just practice?

A complete skills path from counting to algebra: 220 skills from kindergarten through high school, with 6,690 questions behind them, lined up with what schools teach.

What ages is it for?

Four to eighteen. The app has three age bands, and each one plays by its own rules.

Does my kid need the internet?

Not all the time. Once it is set up the games keep working offline, and progress syncs when you are back online.

What do you do with our data?

We keep what the app needs to run: progress, your account email, and a payment reference held by Stripe. Email us once and the family record is deleted, apart from what tax law makes us keep.

Can I use it with a class?

Yes. The classroom plan covers 35 students and gives the teacher one dashboard for the whole group.

Give it twenty minutes tonight.

If your kid does not ask to play again tomorrow, you have lost twenty minutes and nothing else. That is the whole risk.